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LanzadoJuly 2026

Seedance 2.5 AI Video Generator

Create with Seedance 2.5. The generator only shows the supported inputs, output settings, and credits for this model.

From$0.69· 480p · 5s · 54 credits

Las descripciones detalladas de escenas, acciones y estilos darán como resultado una mejor calidad de generación

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Two ways to direct a scene

30-second narrative continuity

See the model hold onto camera movement, materials, light, and character motion. Open each example for the full prompt.

Reference generationImages × 8
Reference 1 used for the narrative continuity example.
1/8
Output

Multi-reference image to video · continuous camera move

Eight references become one uninterrupted walk through six connected rooms, while the character and architectural rhythm stay consistent.

1 / 6

Prompt:One continuous take. The camera steadily follows a person in a black coat (reference @image1) walking from left to right through six connected rooms, each with a different colour palette and atmosphere. Every room shares the same structure: white walls, pale herringbone wood flooring, French double-height windows, and sheer white curtains, referencing @image2. The exterior view and interior mood change completely in every room. The subject walks at a constant speed through every open doorway. 0-5s: the first room is an American-comic fight. The subject enters and fights a character from @image3; the character is defeated. 5-10s: the second room feels warm and is made of felt. Outside is a sunflower field from @image4. Warm orange light fills the room while a painter paints sunflowers from @image5. The subject becomes felt as they enter. 10-15s: the third room is sad, rendered as black-and-white comic stop motion. Rain falls outside; the light is cool, grey, and low. A person sits alone on the floor, head down and knees hugged, beside a phone showing an unanswered call. When the subject enters, the lights go out, then immediately come back on in colour as flowers instantly grow across the room. 15-20s: the fourth room is joyful and submerged in the sea, referencing @image6. As the subject swims in, they become transparent; coral reefs and schools of fish surround them. 20-25s: the fifth room is surprising. Outside is a fireworks-filled night sky from @image7, and coloured flashes reflect through the room. A crowd surrounds the subject and pulls them into the celebration. 25-30s: the subject reaches a blank final room, stands in the centre, and snaps their fingers with a matching snap sound. The image cuts to black and the word "seedance" appears in the centre, referencing @image8. Cinematic visual language, premium fashion-film treatment. Let the exterior view determine the light in each room for strong emotional contrast. No other on-screen text.

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Desglose detallado de prompt y descripción general

One continuous take. The camera steadily follows a person in a black coat (reference @image1) walking from left to right through six connected rooms, each with a different colour palette and atmosphere. Every room shares the same structure: white walls, pale herringbone wood flooring, French double-height windows, and sheer white curtains, referencing @image2. The exterior view and interior mood change completely in every room. The subject walks at a constant speed through every open doorway. 0-5s: the first room is an American-comic fight. The subject enters and fights a character from @image3; the character is defeated. 5-10s: the second room feels warm and is made of felt. Outside is a sunflower field from @image4. Warm orange light fills the room while a painter paints sunflowers from @image5. The subject becomes felt as they enter. 10-15s: the third room is sad, rendered as black-and-white comic stop motion. Rain falls outside; the light is cool, grey, and low. A person sits alone on the floor, head down and knees hugged, beside a phone showing an unanswered call. When the subject enters, the lights go out, then immediately come back on in colour as flowers instantly grow across the room. 15-20s: the fourth room is joyful and submerged in the sea, referencing @image6. As the subject swims in, they become transparent; coral reefs and schools of fish surround them. 20-25s: the fifth room is surprising. Outside is a fireworks-filled night sky from @image7, and coloured flashes reflect through the room. A crowd surrounds the subject and pulls them into the celebration. 25-30s: the subject reaches a blank final room, stands in the centre, and snaps their fingers with a matching snap sound. The image cuts to black and the word "seedance" appears in the centre, referencing @image8. Cinematic visual language, premium fashion-film treatment. Let the exterior view determine the light in each room for strong emotional contrast. No other on-screen text.

Componentes funcionales principales que permiten a este Prompt entregar resultados destacados de alta calidad

The prompt fixes the repeated structure and walking rhythm first, then lets each room vary only where the narrative asks it to.

Resultado final deseado del proyecto generado

A single, coherent 30-second camera move that preserves one character across changing worlds.

Consejos expertos exclusivos para profesionales de la industria creativa

  • Use the same subject reference across every scene beat.
  • Describe the invariants before describing each scene change.
  • Keep the camera path explicit when asking for a continuous shot.
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